Visualization#

Isaac Lab offers several lightweight visualizers for real-time simulation inspection and debugging. Unlike renderers that process sensor data, visualizers are meant for fast, interactive feedback.

You can use any visualizer regardless of your chosen physics engine or rendering backend.

Overview#

Isaac Lab supports three visualizer backends, each optimized for different use cases:

Visualizer Comparison#

Visualizer

Best For

Key Features

Omniverse

High-fidelity, Isaac Sim integration

USD, visual markers, live plots

Newton

Fast iteration

Low overhead, visual markers

Rerun

Remote viewing, replay

Webviewer, time scrubbing, recording export

The following visualizers are shown training the Isaac-Velocity-Flat-Anymal-D-v0 environment.

Omniverse Visualizer

Omniverse Visualizer#

Newton Visualizer

Newton Visualizer#

Rerun Visualizer

Rerun Visualizer#

Quick Start#

Launch visualizers from the command line with --visualizer:

# Launch all visualizers
python scripts/reinforcement_learning/rsl_rl/train.py --task Isaac-Cartpole-v0 --visualizer omniverse newton rerun

# Launch just newton visualizer
python scripts/reinforcement_learning/rsl_rl/train.py --task Isaac-Cartpole-v0 --visualizer newton

If --headless is given, no visualizers will be launched.

Note

The --headless argument may be deprecated in future versions to avoid confusion with the --visualizer argument. For now, --headless takes precedence and disables all visualizers.

Configuration#

Launching visualizers with the command line will use default visualizer configurations. Default configs can be found and edited in source/isaaclab/isaaclab/visualizers.

You can also configure custom visualizers in the code by defining new VisualizerCfg instances for the SimulationCfg, for example:

from isaaclab.sim import SimulationCfg
from isaaclab.visualizers import NewtonVisualizerCfg, OVVisualizerCfg, RerunVisualizerCfg

sim_cfg = SimulationCfg(
    visualizer_cfgs=[
        OVVisualizerCfg(
            viewport_name="Visualizer Viewport",
            create_viewport=True,
            dock_position="SAME",
            window_width=1280,
            window_height=720,
            camera_position=(0.0, 0.0, 20.0), # high top down view
            camera_target=(0.0, 0.0, 0.0),
        ),
        NewtonVisualizerCfg(
            camera_position=(5.0, 5.0, 5.0), # closer quarter view
            camera_target=(0.0, 0.0, 0.0),
            show_joints=True,
        ),
        RerunVisualizerCfg(
            keep_historical_data=True,
            keep_scalar_history=True,
            record_to_rrd="my_training.rrd",
        ),
    ]
)

Visualizer Backends#

Omniverse Visualizer#

Main Features:

  • Native USD stage integration

  • Visualization markers for debugging (arrows, frames, points, etc.)

  • Live plots for monitoring training metrics

  • Full Isaac Sim rendering capabilities and tooling

Core Configuration:

from isaaclab.visualizers import OVVisualizerCfg

visualizer_cfg = OVVisualizerCfg(
    # Viewport settings
    viewport_name="Visualizer Viewport",      # Viewport window name
    create_viewport=True,                     # Create new viewport vs. use existing
    dock_position="SAME",                     # Docking: 'LEFT', 'RIGHT', 'BOTTOM', 'SAME'
    window_width=1280,                        # Viewport width in pixels
    window_height=720,                        # Viewport height in pixels

    # Camera settings
    camera_position=(8.0, 8.0, 3.0),         # Initial camera position (x, y, z)
    camera_target=(0.0, 0.0, 0.0),           # Camera look-at target

    # Feature toggles
    enable_markers=True,                      # Enable visualization markers
    enable_live_plots=True,                   # Enable live plots (auto-expands frames)
)

Newton Visualizer#

Main Features:

  • Lightweight OpenGL rendering with low overhead

  • Visualization markers (joints, contacts, springs, COM)

  • Training and rendering pause controls

  • Adjustable update frequency for performance tuning

  • Some customizable rendering options (shadows, sky, wireframe)

Interactive Controls:

Key/Input

Action

W, A, S, D or Arrow Keys

Forward / Left / Back / Right

Q, E

Down / Up

Left Click + Drag

Look around

Mouse Scroll

Zoom in/out

Space

Pause/resume rendering (physics continues)

H

Toggle UI sidebar

ESC

Exit viewer

Core Configuration:

from isaaclab.visualizers import NewtonVisualizerCfg

visualizer_cfg = NewtonVisualizerCfg(
    # Window settings
    window_width=1920,                        # Window width in pixels
    window_height=1080,                       # Window height in pixels

    # Camera settings
    camera_position=(8.0, 8.0, 3.0),         # Initial camera position (x, y, z)
    camera_target=(0.0, 0.0, 0.0),           # Camera look-at target

    # Performance tuning
    update_frequency=1,                       # Update every N frames (1=every frame)

    # Physics debug visualization
    show_joints=False,                        # Show joint visualizations
    show_contacts=False,                      # Show contact points and normals
    show_springs=False,                       # Show spring constraints
    show_com=False,                           # Show center of mass markers

    # Rendering options
    enable_shadows=True,                      # Enable shadow rendering
    enable_sky=True,                          # Enable sky rendering
    enable_wireframe=False,                   # Enable wireframe mode

    # Color customization
    background_color=(0.53, 0.81, 0.92),     # Sky/background color (RGB [0,1])
    ground_color=(0.18, 0.20, 0.25),         # Ground plane color (RGB [0,1])
    light_color=(1.0, 1.0, 1.0),             # Directional light color (RGB [0,1])
)

Rerun Visualizer#

Main Features:

  • Web viewer interface accessible from local or remote browser

  • Metadata logging and filtering

  • Recording to .rrd files for offline replay (.rrd files can be opened with ctrl+O from the web viewer)

  • Timeline scrubbing and playback controls of recordings

Core Configuration:

from isaaclab.visualizers import RerunVisualizerCfg

visualizer_cfg = RerunVisualizerCfg(
    # Server settings
    app_id="isaaclab-simulation",             # Application identifier for viewer
    web_port=9090,                            # Port for local web viewer (launched in browser)

    # Camera settings
    camera_position=(8.0, 8.0, 3.0),         # Initial camera position (x, y, z)
    camera_target=(0.0, 0.0, 0.0),           # Camera look-at target

    # History settings
    keep_historical_data=False,               # Keep transforms for time scrubbing
    keep_scalar_history=False,                # Keep scalar/plot history

    # Recording
    record_to_rrd="recording.rrd",            # Path to save .rrd file (None = no recording)
)

Performance Note#

To reduce overhead when visualizing large-scale environments, consider:

  • Using Newton instead of Omniverse or Rerun

  • Reducing window sizes

  • Higher update frequencies

  • Pausing visualizers while they are not being used

Limitations#

Rerun Visualizer Performance

The Rerun web-based visualizer may experience performance issues or crashes when visualizing large-scale environments. For large-scale simulations, the Newton visualizer is recommended. Alternatively, to reduce load, the num of environments can be overwritten and decreased using --num_envs:

python scripts/reinforcement_learning/rsl_rl/train.py --task Isaac-Cartpole-v0 --visualizer rerun --num_envs 512

Note

A future feature will support visualizing only a subset of environments, which will improve visualization performance and reduce resource usage while maintaining full-scale training in the background.

Rerun Visualizer FPS Control

The FPS control in the Rerun visualizer UI may not affect the visualization frame rate in all configurations.

Newton Visualizer Contact and Center of Mass Markers

Contact and center of mass markers are not yet supported in the Newton visualizer. This will be addressed in a future release.

Newton Visualizer CUDA/OpenGL Interoperability Warnings

On some system configurations, the Newton visualizer may display warnings about CUDA/OpenGL interoperability:

Warning: Could not get MSAA config, falling back to non-AA.
Warp CUDA error 999: unknown error (in function wp_cuda_graphics_register_gl_buffer)
Warp UserWarning: Could not register GL buffer since CUDA/OpenGL interoperability
is not available. Falling back to copy operations between the Warp array and the
OpenGL buffer.

The visualizer will still function correctly but may experience reduced performance due to falling back to CPU copy operations instead of direct GPU memory sharing.